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Avabruck Caretaker // Hollowhenge Huntmaster (VOW-187) - Innistrad: Crimson Vow: (Double Faced Transform) Foil

Description

Creature — Human Werewolf // Creature — Werewolf
Mythic
Heonhwa Choe
Standard
Future
Historic
Timeless
Gladiator
Pioneer
Modern
Legacy
Pauper
Vintage
Penny
Commander
Oathbreaker
Standardbrawl
Brawl
Alchemy
Pauper Commander
Duel
Oldschool
Premodern
Predh
Hexproof

At the beginning of combat on your turn, put two +1/+1 counters on another target creature you control.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)


----------------

Hollowhenge Huntmaster

Hexproof

Other permanents you control have hexproof.

At the beginning of combat on your turn, put two +1/+1 counters on each creature you control.


Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Hexproof
At the beginning of combat on your turn, put two +1/+1 counters on another target creature you control.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Hexproof
Other permanents you control have hexproof.
At the beginning of combat on your turn, put two +1/+1 counters on each creature you control.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Avabruck Caretaker // Hollowhenge Huntmaster (VOW-187) - Innistrad: Crimson Vow: (Double Faced Transform) Foil

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      Description

      Creature — Human Werewolf // Creature — Werewolf
      Mythic
      Heonhwa Choe
      Standard
      Future
      Historic
      Timeless
      Gladiator
      Pioneer
      Modern
      Legacy
      Pauper
      Vintage
      Penny
      Commander
      Oathbreaker
      Standardbrawl
      Brawl
      Alchemy
      Pauper Commander
      Duel
      Oldschool
      Premodern
      Predh
      Hexproof

      At the beginning of combat on your turn, put two +1/+1 counters on another target creature you control.

      Daybound (If a player casts no spells during their own turn, it becomes night next turn.)


      ----------------

      Hollowhenge Huntmaster

      Hexproof

      Other permanents you control have hexproof.

      At the beginning of combat on your turn, put two +1/+1 counters on each creature you control.


      Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
      Hexproof
      At the beginning of combat on your turn, put two +1/+1 counters on another target creature you control.
      Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

      Hexproof
      Other permanents you control have hexproof.
      At the beginning of combat on your turn, put two +1/+1 counters on each creature you control.
      Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

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