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Hinterland Hermit // Hinterland Scourge (DKA-094) - Dark Ascension: (Double Faced Transform) Foil

Description

Creature — Human Werewolf // Creature — Werewolf
Common
Steven Belledin
Standard
Future
Historic
Timeless
Gladiator
Pioneer
Modern
Legacy
Pauper
Vintage
Penny
Commander
Oathbreaker
Standardbrawl
Brawl
Alchemy
Pauper Commander
Duel
Oldschool
Premodern
Predh
At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit.

//

Hinterland Scourge


Hinterland Scourge must be blocked if able.


At the beginning of each upkeep, if a player cast two or more spells last turn, transform Hinterland Scourge.
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.

This creature must be blocked if able.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.

Hinterland Hermit // Hinterland Scourge (DKA-094) - Dark Ascension: (Double Faced Transform) Foil

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      Description

      Creature — Human Werewolf // Creature — Werewolf
      Common
      Steven Belledin
      Standard
      Future
      Historic
      Timeless
      Gladiator
      Pioneer
      Modern
      Legacy
      Pauper
      Vintage
      Penny
      Commander
      Oathbreaker
      Standardbrawl
      Brawl
      Alchemy
      Pauper Commander
      Duel
      Oldschool
      Premodern
      Predh
      At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit.

      //

      Hinterland Scourge


      Hinterland Scourge must be blocked if able.


      At the beginning of each upkeep, if a player cast two or more spells last turn, transform Hinterland Scourge.
      At the beginning of each upkeep, if no spells were cast last turn, transform this creature.

      This creature must be blocked if able.
      At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.

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